Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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CeladonDeptStore2F_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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ClerkScript_0x70bad:
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@@ -66,21 +66,21 @@ CeladonDeptStore2F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 3
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warp_def $0, $c, 1, GROUP_CELADON_DEPT_STORE_3F, MAP_CELADON_DEPT_STORE_3F
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warp_def $0, $f, 3, GROUP_CELADON_DEPT_STORE_1F, MAP_CELADON_DEPT_STORE_1F
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warp_def $0, $2, 1, GROUP_CELADON_DEPT_STORE_ELEVATOR, MAP_CELADON_DEPT_STORE_ELEVATOR
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 2
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signpost 0, 14, SIGNPOST_READ, CeladonDeptStore2FDirectory
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signpost 0, 3, SIGNPOST_READ, CeladonDeptStore2FElevatorButton
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; people-events
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.PersonEvents:
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db 4
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person_event SPRITE_CLERK, 9, 17, OW_UP | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ClerkScript_0x70bad, -1
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person_event SPRITE_CLERK, 9, 18, OW_UP | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ClerkScript_0x70bb5, -1
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