Added labels to different parts of the map script and event headers

This commit is contained in:
PikalaxALT
2015-07-21 00:02:21 -04:00
parent 471492b775
commit 5631bdc0d7
395 changed files with 2403 additions and 2390 deletions

View File

@@ -1,8 +1,8 @@
CeladonMansion1F_MapScriptHeader:
; trigger count
.MapTriggers:
db 0
; callback count
.MapCallbacks:
db 0
CeladonMansionManager:
@@ -72,7 +72,7 @@ CeladonMansion1F_MapEventHeader:
; filler
db 0, 0
; warps
.Warps:
db 5
warp_def $9, $6, 2, GROUP_CELADON_CITY, MAP_CELADON_CITY
warp_def $9, $7, 2, GROUP_CELADON_CITY, MAP_CELADON_CITY
@@ -80,16 +80,16 @@ CeladonMansion1F_MapEventHeader:
warp_def $0, $0, 1, GROUP_CELADON_MANSION_2F, MAP_CELADON_MANSION_2F
warp_def $0, $7, 4, GROUP_CELADON_MANSION_2F, MAP_CELADON_MANSION_2F
; xy triggers
.XYTriggers:
db 0
; signposts
.Signposts:
db 3
signpost 8, 5, SIGNPOST_UP, CeladonMansionManagersSuiteSign
signpost 3, 0, SIGNPOST_READ, CeladonMansion1fBookshelf
signpost 3, 2, SIGNPOST_READ, CeladonMansion1fBookshelf
; people-events
.PersonEvents:
db 4
person_event SPRITE_GRANNY, 9, 5, OW_DOWN | $3, $0, -1, -1, $0, 0, CeladonMansionManager, -1
person_event SPRITE_GROWLITHE, 10, 6, OW_UP | $12, $0, -1, -1, $0, 0, CeladonMansion1FMeowth, -1