Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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CopycatsHouse2F_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 1
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; callbacks
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@@ -359,19 +359,19 @@ CopycatsHouse2F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 1
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warp_def $0, $3, 3, GROUP_COPYCATS_HOUSE_1F, MAP_COPYCATS_HOUSE_1F
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 2
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signpost 1, 0, SIGNPOST_READ, CopycatsHouse2FBookshelf
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signpost 1, 1, SIGNPOST_READ, CopycatsHouse2FBookshelf
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; people-events
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.PersonEvents:
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db 6
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person_event SPRITE_COPYCAT, 7, 8, OW_LEFT | $0, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, Copycat, EVENT_COPYCAT_1
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person_event SPRITE_MOLTRES, 8, 10, OW_UP | $12, $0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, CopycatsDodrio, -1
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