Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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GoldenrodHappinessRater_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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TeacherScript_0x54953:
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@@ -135,21 +135,21 @@ GoldenrodHappinessRater_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $7, $2, 3, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
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warp_def $7, $3, 3, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 3
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signpost 1, 0, SIGNPOST_READ, HappinessRatersHouseBookshelf
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signpost 1, 1, SIGNPOST_READ, HappinessRatersHouseBookshelf
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signpost 1, 7, SIGNPOST_READ, HappinessRatersHouseRadio
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; people-events
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.PersonEvents:
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db 3
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person_event SPRITE_TEACHER, 8, 6, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, TeacherScript_0x54953, -1
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person_event SPRITE_POKEFAN_M, 7, 9, OW_LEFT | $0, $0, -1, -1, $0, 0, PokefanMScript_0x54997, -1
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