Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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MountMortarB1F_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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BlackBeltScript_0x7e1f6:
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@@ -130,19 +130,19 @@ MountMortarB1F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $3, $3, 5, GROUP_MOUNT_MORTAR_1F_INSIDE, MAP_MOUNT_MORTAR_1F_INSIDE
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warp_def $1d, $13, 7, GROUP_MOUNT_MORTAR_1F_OUTSIDE, MAP_MOUNT_MORTAR_1F_OUTSIDE
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 1
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signpost 6, 4, SIGNPOST_ITEM, MapMountMortarB1FSignpostItem0
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; people-events
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.PersonEvents:
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db 7
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person_event SPRITE_POKE_BALL, 16, 33, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e240, EVENT_MOUNT_MORTAR_B1F_HYPER_POTION
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person_event SPRITE_POKE_BALL, 20, 8, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e242, EVENT_MOUNT_MORTAR_B1F_CARBOS
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