Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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OlivineGym_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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JasmineScript_0x9c12f:
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@@ -197,20 +197,20 @@ OlivineGym_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $f, $4, 2, GROUP_OLIVINE_CITY, MAP_OLIVINE_CITY
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warp_def $f, $5, 2, GROUP_OLIVINE_CITY, MAP_OLIVINE_CITY
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 2
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signpost 13, 3, SIGNPOST_READ, OlivineGymStatue
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signpost 13, 6, SIGNPOST_READ, OlivineGymStatue
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; people-events
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.PersonEvents:
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db 2
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person_event SPRITE_JASMINE, 7, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, JasmineScript_0x9c12f, EVENT_OLIVINE_GYM_JASMINE
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person_event SPRITE_GYM_GUY, 17, 11, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OlivineGymGuyScript, -1
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