Added labels to different parts of the map script and event headers
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@@ -1,12 +1,12 @@
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OlivinePort_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 2
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; triggers
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dw UnknownScript_0x748ac, $0000
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dw UnknownScript_0x748ad, $0000
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; callback count
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.MapCallbacks:
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db 0
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UnknownScript_0x748ac:
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@@ -382,20 +382,20 @@ OlivinePort_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $7, $b, 5, GROUP_OLIVINE_PORT_PASSAGE, MAP_OLIVINE_PORT_PASSAGE
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warp_def $17, $7, 1, GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F
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; xy triggers
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.XYTriggers:
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db 1
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xy_trigger 0, $f, $7, $0, UnknownScript_0x7491f, $0, $0
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; signposts
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.Signposts:
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db 1
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signpost 22, 1, SIGNPOST_ITEM, MapOlivinePortSignpostItem0
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; people-events
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.PersonEvents:
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db 7
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person_event SPRITE_SAILOR, 27, 11, OW_UP | $3, $0, -1, -1, $0, 0, SailorScript_0x748c0, EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
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person_event SPRITE_SAILOR, 19, 11, OW_UP | $3, $0, -1, -1, $0, 0, SailorScript_0x749fe, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME
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