Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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PokemonFanClub_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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GentlemanScript_0x1917e9:
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@@ -292,20 +292,20 @@ PokemonFanClub_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 2
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warp_def $7, $2, 3, GROUP_VERMILION_CITY, MAP_VERMILION_CITY
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warp_def $7, $3, 3, GROUP_VERMILION_CITY, MAP_VERMILION_CITY
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 2
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signpost 0, 7, SIGNPOST_READ, MapPokemonFanClubSignpost0Script
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signpost 0, 9, SIGNPOST_READ, MapPokemonFanClubSignpost1Script
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; people-events
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.PersonEvents:
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db 6
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person_event SPRITE_GENTLEMAN, 5, 7, OW_UP | $2, $0, -1, -1, $0, 0, GentlemanScript_0x1917e9, -1
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person_event SPRITE_RECEPTIONIST, 5, 8, OW_UP | $2, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ReceptionistScript_0x191821, -1
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