Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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Route31VioletGate_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 0
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OfficerScript_0x197634:
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@@ -27,20 +27,20 @@ Route31VioletGate_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 4
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warp_def $4, $0, 8, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
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warp_def $5, $0, 9, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
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warp_def $4, $9, 1, GROUP_ROUTE_31, MAP_ROUTE_31
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warp_def $5, $9, 2, GROUP_ROUTE_31, MAP_ROUTE_31
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; xy triggers
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.XYTriggers:
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db 0
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; signposts
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.Signposts:
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db 0
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; people-events
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.PersonEvents:
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db 2
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person_event SPRITE_OFFICER, 6, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OfficerScript_0x197634, -1
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person_event SPRITE_COOLTRAINER_F, 6, 5, OW_DOWN | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, CooltrainerFScript_0x197637, -1
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