Added labels to different parts of the map script and event headers
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@@ -1,8 +1,8 @@
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Route34IlexForestGate_MapScriptHeader:
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; trigger count
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.MapTriggers:
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db 0
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; callback count
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.MapCallbacks:
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db 1
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; callbacks
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@@ -136,21 +136,21 @@ Route34IlexForestGate_MapEventHeader:
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; filler
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db 0, 0
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; warps
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.Warps:
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db 4
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warp_def $0, $4, 1, GROUP_ROUTE_34, MAP_ROUTE_34
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warp_def $0, $5, 2, GROUP_ROUTE_34, MAP_ROUTE_34
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warp_def $7, $4, 1, GROUP_ILEX_FOREST, MAP_ILEX_FOREST
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warp_def $7, $5, 1, GROUP_ILEX_FOREST, MAP_ILEX_FOREST
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; xy triggers
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.XYTriggers:
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db 1
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xy_trigger 0, $7, $4, $0, UnknownScript_0x62d3d, $0, $0
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; signposts
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.Signposts:
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db 0
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; people-events
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.PersonEvents:
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db 4
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person_event SPRITE_TEACHER, 7, 13, OW_LEFT | $0, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_BEHIND_COUNTER
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person_event SPRITE_BUTTERFREE, 8, 13, OW_UP | $12, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, ButterfreeScript_0x62d8a, -1
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