SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE

This commit is contained in:
Rangi
2020-07-17 13:01:48 -04:00
parent ef452ccbc7
commit 59d9932255
30 changed files with 219 additions and 219 deletions

View File

@@ -1,9 +1,9 @@
object_const_def ; object_event constants
const POWERPLANT_OFFICER1
const POWERPLANT_GYM_GUY1
const POWERPLANT_GYM_GUY2
const POWERPLANT_GYM_GUIDE1
const POWERPLANT_GYM_GUIDE2
const POWERPLANT_OFFICER2
const POWERPLANT_GYM_GUY3
const POWERPLANT_GYM_GUIDE3
const POWERPLANT_MANAGER
const POWERPLANT_FOREST
@@ -25,9 +25,9 @@ PowerPlantGuardPhoneScript:
showemote EMOTE_SHOCK, POWERPLANT_OFFICER1, 15
waitsfx
pause 30
applymovement POWERPLANT_OFFICER1, PowerPlantOfficer1ApproachGymGuy2Movement
turnobject POWERPLANT_GYM_GUY1, DOWN
turnobject POWERPLANT_GYM_GUY2, DOWN
applymovement POWERPLANT_OFFICER1, PowerPlantOfficer1ApproachGymGuide2Movement
turnobject POWERPLANT_GYM_GUIDE1, DOWN
turnobject POWERPLANT_GYM_GUIDE2, DOWN
opentext
writetext PowerPlantOfficer1CeruleanShadyCharacterText
waitbutton
@@ -67,34 +67,34 @@ PowerPlantOfficerScript:
closetext
end
PowerPlantGymGuy1Script:
PowerPlantGymGuide1Script:
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedMachinePart
writetext PowerPlantGymGuy1SomeoneStoleAPartText
writetext PowerPlantGymGuide1SomeoneStoleAPartText
waitbutton
closetext
end
.ReturnedMachinePart:
writetext PowerPlantGymGuy1GeneratorUpAndRunningText
writetext PowerPlantGymGuide1GeneratorUpAndRunningText
waitbutton
closetext
end
PowerPlantGymGuy2Script:
PowerPlantGymGuide2Script:
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedMachinePart
writetext PowerPlantGymGuy2PowerPlantUpAndRunningText
writetext PowerPlantGymGuide2PowerPlantUpAndRunningText
waitbutton
closetext
end
.ReturnedMachinePart:
writetext PowerPlantGymGuy2GeneratorIsRunningAgainText
writetext PowerPlantGymGuide2GeneratorIsRunningAgainText
waitbutton
closetext
end
@@ -115,18 +115,18 @@ PowerPlantOfficer2Script:
closetext
end
PowerPlantGymGuy4Script:
PowerPlantGymGuide4Script:
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedMachinePart
writetext PowerPlantGymGuy4MagnetTrainConsumesElectricityText
writetext PowerPlantGymGuide4MagnetTrainConsumesElectricityText
waitbutton
closetext
end
.ReturnedMachinePart:
writetext PowerPlantGymGuy4WeCanGetMagnetTrainRunningText
writetext PowerPlantGymGuide4WeCanGetMagnetTrainRunningText
waitbutton
closetext
end
@@ -197,7 +197,7 @@ Forest:
PowerPlantBookshelf:
jumpstd DifficultBookshelfScript
PowerPlantOfficer1ApproachGymGuy2Movement:
PowerPlantOfficer1ApproachGymGuide2Movement:
step RIGHT
step RIGHT
step UP
@@ -242,7 +242,7 @@ PowerPlantOfficer1HaveToBeefUpSecurityText:
cont "presence."
done
PowerPlantGymGuy1SomeoneStoleAPartText:
PowerPlantGymGuide1SomeoneStoleAPartText:
text "Someone made off"
line "with a part that's"
@@ -254,7 +254,7 @@ PowerPlantGymGuy1SomeoneStoleAPartText:
cont "useless!"
done
PowerPlantGymGuy1GeneratorUpAndRunningText:
PowerPlantGymGuide1GeneratorUpAndRunningText:
text "The generator's up"
line "and running. It's"
@@ -262,7 +262,7 @@ PowerPlantGymGuy1GeneratorUpAndRunningText:
line "to spare."
done
PowerPlantGymGuy2PowerPlantUpAndRunningText:
PowerPlantGymGuide2PowerPlantUpAndRunningText:
text "This POWER PLANT"
line "had been abandoned"
cont "in the past."
@@ -274,7 +274,7 @@ PowerPlantGymGuy2PowerPlantUpAndRunningText:
line "the MAGNET TRAIN."
done
PowerPlantGymGuy2GeneratorIsRunningAgainText:
PowerPlantGymGuide2GeneratorIsRunningAgainText:
text "The generator's"
line "running again!"
done
@@ -299,7 +299,7 @@ PowerPlantOfficer2ManagerHasBeenCheerfulText:
line "been cheerful."
done
PowerPlantGymGuy4MagnetTrainConsumesElectricityText:
PowerPlantGymGuide4MagnetTrainConsumesElectricityText:
text "The MAGNET TRAIN"
line "consumes a lot of"
cont "electricity."
@@ -309,7 +309,7 @@ PowerPlantGymGuy4MagnetTrainConsumesElectricityText:
cont "isn't operating."
done
PowerPlantGymGuy4WeCanGetMagnetTrainRunningText:
PowerPlantGymGuide4WeCanGetMagnetTrainRunningText:
text "All right! We can"
line "finally get the"
@@ -402,9 +402,9 @@ PowerPlant_MapEvents:
db 7 ; object events
object_event 4, 14, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PowerPlantOfficerScript, -1
object_event 2, 9, SPRITE_GYM_GUY, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy1Script, -1
object_event 6, 11, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy2Script, -1
object_event 2, 9, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuide1Script, -1
object_event 6, 11, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuide2Script, -1
object_event 9, 3, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PowerPlantOfficer2Script, -1
object_event 7, 2, SPRITE_GYM_GUY, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy4Script, -1
object_event 7, 2, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuide4Script, -1
object_event 14, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PowerPlantManager, -1
object_event 5, 5, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Forest, -1
object_event 5, 5, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Forest, -1