Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts

This commit is contained in:
Remy Oukaour
2018-01-13 00:47:38 -05:00
parent d054116458
commit 5a3822fe86
127 changed files with 245 additions and 209 deletions

View File

@@ -21,7 +21,7 @@ AzaleaTown_MapScriptHeader:
.MapCallbacks:
db 1
dbw MAPCALLBACK_NEWMAP, .Flypoint
callback MAPCALLBACK_NEWMAP, .Flypoint
.DummyScene0:
end
@@ -211,7 +211,7 @@ WhiteApricornTree:
fruittree FRUITTREE_AZALEA_TOWN
AzaleaTownHiddenFullHeal:
dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
hiddenitem EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
AzaleaTownRivalBattleApproachMovement1:
step LEFT