Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
This commit is contained in:
@@ -18,7 +18,7 @@ GoldenrodGameCorner_MapScriptHeader:
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
dbw MAPCALLBACK_OBJECTS, .Callback
|
||||
callback MAPCALLBACK_OBJECTS, .Callback
|
||||
|
||||
.Callback:
|
||||
checkevent EVENT_BEAT_ELITE_FOUR
|
||||
|
Reference in New Issue
Block a user