Sort Pokemon and trainer sprite palettes, with Makefile-specified exceptions (#1137)
This avoids the need to define their order via indexed PNG palettes It also avoids the need to use gb-asm-tools' palfix.py on custom sprites Fixes #1136
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141
tools/gbcpal.c
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141
tools/gbcpal.c
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@@ -0,0 +1,141 @@
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#define PROGRAM_NAME "gbcpal"
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#define USAGE_OPTS "[-h|--help] [-r|--reverse] out.gbcpal in.gbcpal..."
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#include "common.h"
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bool reverse;
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void parse_args(int argc, char *argv[]) {
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struct option long_options[] = {
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{"reverse", no_argument, 0, 'r'},
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{"help", no_argument, 0, 'h'},
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{0}
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};
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for (int opt; (opt = getopt_long(argc, argv, "rh", long_options)) != -1;) {
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switch (opt) {
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case 'r':
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reverse = true;
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break;
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case 'h':
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usage_exit(0);
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break;
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default:
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usage_exit(1);
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}
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}
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}
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struct Color {
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uint8_t r, g, b;
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};
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const struct Color BLACK = {0, 0, 0};
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const struct Color WHITE = {31, 31, 31};
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uint16_t pack_color(struct Color color) {
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return (color.b << 10) | (color.g << 5) | color.r;
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}
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struct Color unpack_color(uint16_t gbc_color) {
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return (struct Color){
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.r = gbc_color & 0x1f,
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.g = (gbc_color >> 5) & 0x1f,
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.b = (gbc_color >> 10) & 0x1f,
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};
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}
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double luminance(struct Color color) {
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return 0.299 * color.r + 0.587 * color.g + 0.114 * color.b;
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}
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int compare_colors(const void *color1, const void *color2) {
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double lum1 = luminance(*(const struct Color *)color1);
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double lum2 = luminance(*(const struct Color *)color2);
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// sort lightest to darkest, or darkest to lightest if reversed
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return reverse ? (lum1 > lum2) - (lum1 < lum2) : (lum1 < lum2) - (lum1 > lum2);
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}
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void read_gbcpal(const char *filename, struct Color **colors, size_t *num_colors) {
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long filesize;
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uint8_t *bytes = read_u8(filename, &filesize);
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if (filesize == 0) {
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error_exit("%s: empty gbcpal file\n", filename);
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}
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if (filesize % 2) {
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error_exit("%s: invalid gbcpal file\n", filename);
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}
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size_t new_colors = filesize / 2;
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*colors = xrealloc(*colors, (sizeof **colors) * (*num_colors + new_colors));
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for (size_t i = 0; i < new_colors; i++) {
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uint16_t gbc_color = (bytes[i * 2 + 1] << 8) | bytes[i * 2];
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(*colors)[*num_colors + i] = unpack_color(gbc_color);
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}
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*num_colors += new_colors;
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free(bytes);
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}
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void filter_colors(struct Color *colors, size_t *num_colors) {
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size_t num_filtered = 0;
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// filter out black, white, and duplicate colors
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for (size_t i = 0; i < *num_colors; i++) {
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struct Color color = colors[i];
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if (color.r == BLACK.r && color.g == BLACK.g && color.b == BLACK.b) {
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continue;
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}
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if (color.r == WHITE.r && color.g == WHITE.g && color.b == WHITE.b) {
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continue;
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}
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if (num_filtered > 0) {
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struct Color last = colors[num_filtered - 1];
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if (color.r == last.r && color.g == last.g && color.b == last.b) {
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continue;
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}
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}
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colors[num_filtered++] = color;
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}
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*num_colors = num_filtered;
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}
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int main(int argc, char *argv[]) {
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parse_args(argc, argv);
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argc -= optind;
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argv += optind;
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if (argc < 2) {
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usage_exit(1);
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}
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const char *out_filename = argv[0];
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struct Color *colors = NULL;
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size_t num_colors = 0;
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for (int i = 1; i < argc; i++) {
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read_gbcpal(argv[i], &colors, &num_colors);
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}
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qsort(colors, num_colors, sizeof(*colors), compare_colors);
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filter_colors(colors, &num_colors);
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struct Color pal_colors[4] = {
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WHITE,
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num_colors > 0 ? colors[0] : WHITE,
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num_colors > 1 ? colors[1] : num_colors > 0 ? colors[0] : BLACK,
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BLACK,
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};
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if (num_colors > 2) {
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error_exit("%s: more than 2 colors besides black and white (%zu)\n", out_filename, num_colors);
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}
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uint8_t bytes[COUNTOF(pal_colors) * 2] = {0};
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for (size_t i = 0; i < COUNTOF(pal_colors); i++) {
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uint16_t packed_color = pack_color(pal_colors[i]);
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bytes[2 * i] = packed_color & 0xff;
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bytes[2 * i + 1] = packed_color >> 8;
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}
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write_u8(out_filename, bytes, COUNTOF(bytes));
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free(colors);
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return 0;
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}
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