Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
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@@ -93,7 +93,7 @@ PlayBattleMusic: ; 2ee6c
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cp RED
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jr z, .done
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; really, they should have included admins and scientists here too...
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; They should have included EXECUTIVEM, EXECUTIVEF, and SCIENTIST too...
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ld de, MUSIC_ROCKET_BATTLE
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cp GRUNTM
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jr z, .done
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@@ -104,8 +104,10 @@ PlayBattleMusic: ; 2ee6c
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farcall IsKantoGymLeader
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jr c, .done
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; IsGymLeader also counts CHAMPION, RED, and the Kanto gym leaders
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; but they have been taken care of before this
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ld de, MUSIC_JOHTO_GYM_LEADER_BATTLE
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farcall IsJohtoGymLeader
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farcall IsGymLeader
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jr c, .done
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ld de, MUSIC_RIVAL_BATTLE
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