Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)

# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
This commit is contained in:
Remy Oukaour
2018-01-14 22:56:36 -05:00
249 changed files with 1382 additions and 1408 deletions

View File

@@ -1,54 +1,54 @@
; Pic animation arrangement.
AnimateMon_Slow_Normal: ; d0000
UnusedPredef_AnimateMon_Slow_Normal: ; d0000
hlcoord 12, 0
ld a, [wBattleMode]
cp WILD_BATTLE
jr z, .wild
ld e, ANIM_MON_SLOW
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
.wild
ld e, ANIM_MON_NORMAL
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d001a
AnimateMon_Menu: ; d001a
ld e, ANIM_MON_MENU
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d0022
AnimateMon_Trade: ; d0022
ld e, ANIM_MON_TRADE
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d002a
AnimateMon_Evolve: ; d002a
ld e, ANIM_MON_EVOLVE
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d0032
AnimateMon_Hatch: ; d0032
ld e, ANIM_MON_HATCH
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d003a
AnimateMon_Unused: ; d003a
ld e, ANIM_MON_UNUSED
ld d, $0
call AnimateFrontpic
call Predef_AnimateFrontpic
ret
; d0042
@@ -86,10 +86,10 @@ PokeAnims: ; d0042
.Egg2: pokeanim Idle, Play
AnimateFrontpic: ; d008e
Predef_AnimateFrontpic: ; d008e
call AnimateMon_CheckIfPokemon
ret c
call LoadMonAnimation
call Predef_LoadMonAnimation
.loop
call SetUpPokeAnim
push af
@@ -99,7 +99,7 @@ AnimateFrontpic: ; d008e
ret
; d00a3
LoadMonAnimation: ; d00a3
Predef_LoadMonAnimation: ; d00a3
push hl
ld c, e
ld b, 0
@@ -695,7 +695,7 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
ret
; d03f4
; XXX
; unused
db 6, 5, 4
.GetTilemap: ; d03f7
@@ -1110,10 +1110,11 @@ PokeAnim_GetSpeciesOrUnown: ; d065c
ret
; d0669
Predef48: ; d0669 Predef 48
UnusedPredef48: ; d0669 Predef 48
ld a, $1
ld [wBoxAlignment], a
HOF_AnimateFrontpic: ; d066e Predef 49
HOF_Predef_AnimateFrontpic: ; d066e Predef 49
call AnimateMon_CheckIfPokemon
jr c, .fail
ld h, d
@@ -1121,12 +1122,12 @@ HOF_AnimateFrontpic: ; d066e Predef 49
push bc
push hl
ld de, vTiles2
predef GetAnimatedFrontpicPredef
predef Predef_GetAnimatedFrontpic
pop hl
pop bc
ld d, 0
ld e, c
call AnimateFrontpic
call Predef_AnimateFrontpic
xor a
ld [wBoxAlignment], a
ret