Remove "Buffer" suffix from two HRAM labels

This commit is contained in:
Rangi
2020-12-23 16:54:28 -05:00
parent 99e66c2557
commit 5db892782a
19 changed files with 107 additions and 107 deletions

View File

@@ -1124,7 +1124,7 @@ CoordinatesEventText::
text_end
CheckObjectMask::
ldh a, [hMapObjectIndexBuffer]
ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1133,7 +1133,7 @@ CheckObjectMask::
ret
MaskObject::
ldh a, [hMapObjectIndexBuffer]
ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1142,7 +1142,7 @@ MaskObject::
ret
UnmaskObject::
ldh a, [hMapObjectIndexBuffer]
ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1433,7 +1433,7 @@ SaveScreen::
ld de, wScreenSave
ld a, [wMapWidth]
add 6
ldh [hMapObjectIndexBuffer], a
ldh [hMapObjectIndex], a
ld a, [wPlayerStepDirection]
and a
jr z, .down
@@ -1447,7 +1447,7 @@ SaveScreen::
.up
ld de, wScreenSave + SCREEN_META_WIDTH
ldh a, [hMapObjectIndexBuffer]
ldh a, [hMapObjectIndex]
ld c, a
ld b, 0
add hl, bc