wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
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@@ -1,6 +1,6 @@
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HandleNewMap:
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call Clearwc7e8
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call ClearUnusedC7E8
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call ResetMapBufferEventFlags
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call ResetFlashIfOutOfCave
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call GetCurrentMapSceneID
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