Merge pull request #371 from yenatch/graphics
Use sha1sum instead of md5sum to compare roms
This commit is contained in:
12
Makefile
12
Makefile
@@ -1,4 +1,8 @@
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MD5 := md5sum -c
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ifeq (,$(shell which sha1sum))
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SHA1 := shasum
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else
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SHA1 := sha1sum
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endif
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.SUFFIXES:
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.SUFFIXES:
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.PHONY: all clean tools compare crystal crystal11
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.PHONY: all clean tools compare crystal crystal11
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@@ -36,7 +40,7 @@ clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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compare: $(roms)
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compare: $(roms)
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@$(MD5) roms.md5
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@$(SHA1) -c roms.sha1
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tools:
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tools:
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make -C tools/
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make -C tools/
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@@ -58,11 +62,11 @@ pokecrystal.gbc: $(crystal_obj)
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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# For files that the compressor can't match, there will be a .lz file suffixed with the hash of the correct uncompressed file.
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# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
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# If the hash of the uncompressed file matches, use this .lz instead.
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# If the hash of the uncompressed file matches, use this .lz instead.
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# This allows pngs to be used for compressed graphics and still match.
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# This allows pngs to be used for compressed graphics and still match.
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%.lz: hash = $(shell md5sum $(*D)/$(*F) | sed "s/\(.\{8\}\).*/\1/")
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%.lz: hash = $(shell tools/md5 $(*D)/$(*F) | sed "s/\(.\{8\}\).*/\1/")
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%.lz: %
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%.lz: %
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$(eval filename := $@.$(hash))
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$(eval filename := $@.$(hash))
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$(if $(wildcard $(filename)),cp $(filename) $@,tools/lzcomp $< $@)
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$(if $(wildcard $(filename)),cp $(filename) $@,tools/lzcomp $< $@)
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17
README.md
17
README.md
@@ -1,19 +1,16 @@
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# Pokémon Crystal
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# Pokémon Crystal [![Build Status][travis-badge]][travis]
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This is a disassembly of Pokémon Crystal.
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This is a disassembly of Pokémon Crystal.
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It builds the following roms:
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It builds the following roms:
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* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `md5: 9f2922b235a5eeb78d65594e82ef5dde`
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* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
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* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `md5: 301899b8087289a6436b0a241fbbb474`
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* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
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To set up the repository, see [**INSTALL.md**](INSTALL.md).
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To set up the repository, see [INSTALL.md](INSTALL.md).
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### irc: [freenode#pret][irc]
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## See also
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* Disassembly of [**Pokémon Red/Blue**][pokered]
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* irc: [**freenode#pret**][irc]
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[pokered]: https://github.com/iimarckus/pokered
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[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
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[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
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[travis]: https://travis-ci.org/pret/pokecrystal
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[travis-badge]: https://travis-ci.org/pret/pokecrystal.svg?branch=master
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@@ -91,12 +91,12 @@ const_value SET 1
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const BATTLE_VARS_LAST_MOVE_OPP
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const BATTLE_VARS_LAST_MOVE_OPP
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; status
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; status
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SLP EQU 7 ; 0-7 turns
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const_value SET 3
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const_value SET 3
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const PSN
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const PSN
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const BRN
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const BRN
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const FRZ
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const FRZ
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const PAR
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const PAR
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const SLP ; 7 turns
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ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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2
roms.md5
2
roms.md5
@@ -1,2 +0,0 @@
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9f2922b235a5eeb78d65594e82ef5dde pokecrystal.gbc
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301899b8087289a6436b0a241fbbb474 pokecrystal11.gbc
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2
roms.sha1
Normal file
2
roms.sha1
Normal file
@@ -0,0 +1,2 @@
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f4cd194bdee0d04ca4eac29e09b8e4e9d818c133 *pokecrystal.gbc
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f2f52230b536214ef7c9924f483392993e226cfb *pokecrystal11.gbc
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@@ -9,7 +9,8 @@ all: \
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palette \
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palette \
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pokemon_animation \
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pokemon_animation \
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pokemon_animation_graphics \
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pokemon_animation_graphics \
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gfx
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gfx \
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md5
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@:
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@:
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%: %.c
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%: %.c
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128
tools/md5.c
Normal file
128
tools/md5.c
Normal file
@@ -0,0 +1,128 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "common.h"
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static const int s[64] = {
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7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22,
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5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20,
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4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23,
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6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21,
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};
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static const uint32_t K[64] = {
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0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,
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0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
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0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
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0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
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0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,
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0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
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0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
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0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
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0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,
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0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
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0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05,
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0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
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0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,
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0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
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0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
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0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391,
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};
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#define rotate_left_32(value, by) \
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((((value) << (by)) & 0xffffffff) | ((value) >> 32 - (by)))
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void md5_wikipedia(uint8_t *data, int length, uint8_t *result) {
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uint8_t *message = calloc(length + 64, sizeof(uint8_t));
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memcpy(message, data, length);
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long orig_bitlength = length * 8;
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message[length++] |= 1 << 7;
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while (length % 64 != (64 - 8)) {
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length++;
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}
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for (int i = 0; i < 8; i++) {
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message[length++] = (orig_bitlength >> (i * 8)) & 0xff;
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}
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int a0 = 0x67452301;
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int b0 = 0xefcdab89;
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int c0 = 0x98badcfe;
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int d0 = 0x10325476;
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for (int start = 0; start < length; start += 64) {
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uint32_t M[16];
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for (int j = 0; j < 16; j++) {
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uint8_t *word = &message[start + j * 4];
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M[j] = *word++;
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M[j] |= *word++ << 8;
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M[j] |= *word++ << 16;
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M[j] |= *word++ << 24;
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}
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int A = a0;
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int B = b0;
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int C = c0;
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int D = d0;
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for (int i = 0; i < 64; i++) {
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int F, g;
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switch (i / 16) {
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case 0:
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F = (B & C) | (~B & D);
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g = i;
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break;
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case 1:
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F = (D & B) | (~D & C);
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g = (5 * i + 1) % 16;
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break;
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case 2:
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F = B ^ C ^ D;
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g = (3 * i + 5) % 16;
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break;
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case 3:
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F = C ^ (B | ~D);
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g = (7 * i) % 16;
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break;
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}
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int e = D;
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D = C;
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C = B;
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B = B + rotate_left_32(A + F + K[i] + M[g], s[i]);
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A = e;
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}
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a0 += A;
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b0 += B;
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c0 += C;
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d0 += D;
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}
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int values[] = {a0, b0, c0, d0};
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for (int i = 0; i < 16; i++) {
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int value = values[i >> 2];
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int shift = (i % 4) * 8;
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result[i] = (value >> shift) & 0xff;
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}
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free(message);
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}
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int main(int argc, char *argv[]) {
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if (argc < 2) {
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exit(1);
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}
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char *infile = argv[1];
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int size;
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uint8_t *data = read_u8(infile, &size);
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uint8_t result[16];
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md5_wikipedia(data, size, result);
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for (int i = 0; i < 16; i++) {
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printf("%02x", result[i]);
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}
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printf("\n");
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}
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