Rename "dummy game" to "memory game"
This commit is contained in:
@@ -55,7 +55,7 @@ SpecialsPointers::
|
||||
add_special UnownPuzzle
|
||||
add_special SlotMachine
|
||||
add_special CardFlip
|
||||
add_special UnusedDummyGame ; unused
|
||||
add_special UnusedMemoryGame ; unused
|
||||
add_special ClearBGPalettesBufferScreen ; unused
|
||||
add_special FadeOutPalettes
|
||||
add_special BattleTowerFade
|
||||
|
@@ -25,8 +25,8 @@ SpriteAnimSeqData:
|
||||
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, SPRITE_ANIM_DICT_DEFAULT
|
||||
; SPRITE_ANIM_INDEX_UNUSED_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_MEMORY_GAME_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_MEMORY_GAME_CURSOR, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, SPRITE_ANIM_DICT_ARROW_CURSOR
|
||||
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
|
@@ -1368,11 +1368,11 @@ _TrainerRankingNoDataText:: ; unreferenced
|
||||
para ""
|
||||
done
|
||||
|
||||
_DummyGameYeahText::
|
||||
_MemoryGameYeahText::
|
||||
text " , yeah!"
|
||||
done
|
||||
|
||||
_DummyGameDarnText::
|
||||
_MemoryGameDarnText::
|
||||
text "Darn…"
|
||||
done
|
||||
|
||||
|
Reference in New Issue
Block a user