All map triggers use the maptrigger macro, not dw

.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
This commit is contained in:
Remy Oukaour
2017-12-10 17:53:21 -05:00
parent 66527d861f
commit 62f5913943
133 changed files with 659 additions and 1082 deletions

View File

@@ -14,7 +14,7 @@ AzaleaGym_MapScriptHeader:
.MapCallbacks:
db 0
BugsyScript:
AzaleaGymBugsyScript:
faceplayer
opentext
checkevent EVENT_BEAT_BUGSY
@@ -380,7 +380,7 @@ AzaleaGym_MapEventHeader:
.PersonEvents:
db 7
person_event SPRITE_BUGSY, 7, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, BugsyScript, -1
person_event SPRITE_BUGSY, 7, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, AzaleaGymBugsyScript, -1
person_event SPRITE_BUG_CATCHER, 3, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 2, TrainerBug_catcherbenny, -1
person_event SPRITE_BUG_CATCHER, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBug_catcherAl, -1
person_event SPRITE_BUG_CATCHER, 2, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBug_catcherJosh, -1