All map triggers use the maptrigger macro, not dw

.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
This commit is contained in:
Remy Oukaour
2017-12-10 17:53:21 -05:00
parent 66527d861f
commit 62f5913943
133 changed files with 659 additions and 1082 deletions

View File

@@ -12,25 +12,20 @@ const_value set 2
BurnedTowerB1F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw .Trigger0, 0
dw .Trigger1, 0
maptrigger .DummyTrigger0
maptrigger .DummyTrigger1
.MapCallbacks:
db 1
dbw MAPCALLBACK_TILES, .LadderCallback
; callbacks
dbw MAPCALLBACK_TILES, BurnedTowerB1FLadderCallback
.Trigger0:
.DummyTrigger0:
end
.Trigger1:
.DummyTrigger1:
end
BurnedTowerB1FLadderCallback:
.LadderCallback:
checkevent EVENT_RELEASED_THE_BEASTS
iftrue .NoChange
changeblock $6, $e, $2