All map triggers use the maptrigger macro, not dw

.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
This commit is contained in:
Remy Oukaour
2017-12-10 17:53:21 -05:00
parent 66527d861f
commit 62f5913943
133 changed files with 659 additions and 1082 deletions

View File

@@ -7,26 +7,24 @@ const_value set 2
FastShip1F_MapScriptHeader:
.MapTriggers:
db 3
; triggers
maptrigger .Trigger0
maptrigger .Trigger1
maptrigger .Trigger2
maptrigger .DummyTrigger0
maptrigger .EnterFastShip
maptrigger .DummyTrigger2
.MapCallbacks:
db 0
.Trigger0:
.DummyTrigger0:
end
.Trigger1:
priorityjump .PriorityJump2
.EnterFastShip:
priorityjump .EnterFastShipScript
end
.Trigger2:
.DummyTrigger2:
end
.PriorityJump2:
.EnterFastShipScript:
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75217
applymovement FASTSHIP1F_SAILOR1, MovementData_0x75211