All map triggers use the maptrigger macro, not dw

.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
This commit is contained in:
Remy Oukaour
2017-12-10 17:53:21 -05:00
parent 66527d861f
commit 62f5913943
133 changed files with 659 additions and 1082 deletions

View File

@@ -10,22 +10,20 @@ const_value set 2
OlivinePort_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x748ac, 0
dw UnknownScript_0x748ad, 0
maptrigger .DummyTrigger0
maptrigger .LeaveFastShip
.MapCallbacks:
db 0
UnknownScript_0x748ac:
.DummyTrigger0:
end
UnknownScript_0x748ad:
priorityjump UnknownScript_0x748b1
.LeaveFastShip:
priorityjump .LeaveFastShipScript
end
UnknownScript_0x748b1:
.LeaveFastShipScript:
applymovement PLAYER, MovementData_0x74a32
appear OLIVINEPORT_SAILOR1
dotrigger $0