All map triggers use the maptrigger
macro, not dw
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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@@ -6,29 +6,25 @@ const_value set 2
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VermilionPort_MapScriptHeader:
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.MapTriggers:
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db 2
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; triggers
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maptrigger .Trigger0
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maptrigger .Trigger1
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maptrigger .DummyTrigger0
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maptrigger .LeaveFastShip
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.MapCallbacks:
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db 1
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; callbacks
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dbw MAPCALLBACK_NEWMAP, .FlyPoint
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.Trigger0:
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.DummyTrigger0:
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end
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.Trigger1:
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priorityjump UnknownScript_0x74da6
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.LeaveFastShip:
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priorityjump .LeaveFastShipScript
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end
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.FlyPoint:
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setflag ENGINE_FLYPOINT_VERMILION
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return
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UnknownScript_0x74da6:
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.LeaveFastShipScript:
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applymovement PLAYER, MovementData_0x74ef3
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appear VERMILIONPORT_SAILOR1
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dotrigger $0
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