Identify more bit flags (#1153)
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@@ -38,7 +38,7 @@ GameTimer::
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; Is the timer already capped?
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ld hl, wGameTimeCap
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bit 0, [hl]
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bit GAME_TIME_CAPPED, [hl]
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ret nz
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; +1 frame
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@@ -103,7 +103,7 @@ GameTimer::
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jr c, .ok
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ld hl, wGameTimeCap
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set 0, [hl]
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set GAME_TIME_CAPPED, [hl]
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ld a, 59 ; 999:59:59.00
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ld [wGameTimeMinutes], a
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