Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -4,11 +4,9 @@ const_value set 2
const AZALEAMART_BUG_CATCHER
AzaleaMart_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
AzaleaMartClerkScript:
opentext
@@ -46,22 +44,17 @@ AzaleaMartBugCatcherText:
done
AzaleaMart_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 2, 7, 3, AZALEA_TOWN
warp_event 3, 7, 3, AZALEA_TOWN
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 3
db 3 ; object events
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1
object_event 2, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1
object_event 7, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1