Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -2,13 +2,11 @@ const_value set 2
const BATTLETOWERELEVATOR_RECEPTIONIST
BattleTowerElevator_MapScripts:
.SceneScripts:
db 2
db 2 ; scene scripts
scene_script .Scene0
scene_script .Scene1
.MapCallbacks:
db 0
db 0 ; callbacks
.Scene0:
priorityjump .RideElevator
@@ -45,20 +43,15 @@ MovementData_BattleTowerElevatorPlayerWalksIn:
step_end
BattleTowerElevator_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 1, 3, 1, BATTLE_TOWER_HALLWAY
warp_event 2, 3, 1, BATTLE_TOWER_HALLWAY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 1
db 1 ; object events
object_event 1, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1