Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -2,13 +2,11 @@ const_value set 2
const BRUNOSROOM_BRUNO
BrunosRoom_MapScripts:
.SceneScripts:
db 2
db 2 ; scene scripts
scene_script .LockDoor
scene_script .DummyScene
.MapCallbacks:
db 1
db 1 ; callbacks
callback MAPCALLBACK_TILES, .BrunosRoomDoors
.LockDoor:
@@ -125,22 +123,17 @@ BrunoScript_BrunoDefeatText:
done
BrunosRoom_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 4
db 4 ; warp events
warp_event 4, 17, 3, KOGAS_ROOM
warp_event 5, 17, 4, KOGAS_ROOM
warp_event 4, 2, 1, KARENS_ROOM
warp_event 5, 2, 2, KARENS_ROOM
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 1
db 1 ; object events
object_event 5, 7, SPRITE_BRUNO, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BrunoScript_Battle, -1