Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -5,11 +5,9 @@ const_value set 2
const CELADONMANSION3F_FISHER
CeladonMansion3F_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
CooltrainerMScript_0x71670:
faceplayer
@@ -190,28 +188,23 @@ UnknownText_0x71996:
done
CeladonMansion3F_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 4
db 4 ; warp events
warp_event 0, 0, 1, CELADON_MANSION_ROOF
warp_event 1, 0, 2, CELADON_MANSION_2F
warp_event 6, 0, 3, CELADON_MANSION_2F
warp_event 7, 0, 2, CELADON_MANSION_ROOF
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 4
db 4 ; bg events
bg_event 5, 8, BGEVENT_UP, MapCeladonMansion3FSignpost0Script
bg_event 4, 3, BGEVENT_UP, MapCeladonMansion3FSignpost1Script
bg_event 1, 6, BGEVENT_UP, MapCeladonMansion3FSignpost2Script
bg_event 1, 3, BGEVENT_UP, MapCeladonMansion3FSignpost3Script
.ObjectEvents:
db 4
db 4 ; object events
object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1
object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x71696, -1
object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1