Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -10,11 +10,9 @@ const_value set 2
const CIANWOODGYM_BOULDER4
CianwoodGym_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
ChuckScript_0x9d60f:
faceplayer
@@ -306,24 +304,19 @@ BlackbeltLungAfterText:
done
CianwoodGym_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 4, 17, 2, CIANWOOD_CITY
warp_event 5, 17, 2, CIANWOOD_CITY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 2
db 2 ; bg events
bg_event 3, 15, BGEVENT_READ, CianwoodGymStatue
bg_event 6, 15, BGEVENT_READ, CianwoodGymStatue
.ObjectEvents:
db 9
db 9 ; object events
object_event 4, 1, SPRITE_CHUCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, ChuckScript_0x9d60f, -1
object_event 2, 12, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBlackbeltYoshi, -1
object_event 7, 12, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBlackbeltLao, -1