Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -3,11 +3,9 @@ const_value set 2
const GOLDENRODPPSPEECHHOUSE_LASS
GoldenrodPPSpeechHouse_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
GoldenrodPPSpeechHouseFisherScript:
jumptextfaceplayer GoldenrodPPSpeechHouseFisherText
@@ -52,24 +50,19 @@ GoldenrodPPSpeechHouseLassText:
done
GoldenrodPPSpeechHouse_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 2, 7, 7, GOLDENROD_CITY
warp_event 3, 7, 7, GOLDENROD_CITY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 3
db 3 ; bg events
bg_event 0, 1, BGEVENT_READ, GoldenrodPPSpeechHouseBookshelf1
bg_event 1, 1, BGEVENT_READ, GoldenrodPPSpeechHouseBookshelf2
bg_event 7, 1, BGEVENT_READ, GoldenrodPPSpeechHouseRadio
.ObjectEvents:
db 2
db 2 ; object events
object_event 2, 4, SPRITE_FISHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoldenrodPPSpeechHouseFisherScript, -1
object_event 5, 3, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPPSpeechHouseLassScript, -1