Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -5,11 +5,9 @@ const_value set 2
const PLAYERSHOUSE2F_BIG_DOLL
PlayersHouse2F_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 2
db 2 ; callbacks
callback MAPCALLBACK_NEWMAP, .InitializeRoom
callback MAPCALLBACK_TILES, .SetSpawn
@@ -116,25 +114,20 @@ PlayersRadioText4:
done
PlayersHouse2F_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 1
db 1 ; warp events
warp_event 7, 0, 3, PLAYERS_HOUSE_1F
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 4
db 4 ; bg events
bg_event 2, 1, BGEVENT_UP, PlayersHousePCScript
bg_event 3, 1, BGEVENT_READ, PlayersHouseRadioScript
bg_event 5, 1, BGEVENT_READ, PlayersHouseBookshelfScript
bg_event 6, 0, BGEVENT_IFSET, PlayersHousePosterScript
.ObjectEvents:
db 4
db 4 ; object events
object_event 4, 2, SPRITE_CONSOLE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameConsoleScript, EVENT_PLAYERS_HOUSE_2F_CONSOLE
object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll1Script, EVENT_PLAYERS_HOUSE_2F_DOLL_1
object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll2Script, EVENT_PLAYERS_HOUSE_2F_DOLL_2