Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -4,11 +4,9 @@ const_value set 2
const ROUTE35GOLDENRODGATE_FISHER
Route35GoldenrodGate_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
OfficerScript_0x69d37:
faceplayer
@@ -196,24 +194,19 @@ Route35GoldenrodGateFisherText:
done
Route35GoldenrodGate_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 4
db 4 ; warp events
warp_event 4, 0, 1, ROUTE_35
warp_event 5, 0, 2, ROUTE_35
warp_event 4, 7, 12, GOLDENROD_CITY
warp_event 5, 7, 12, GOLDENROD_CITY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 3
db 3 ; object events
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x69d37, -1
object_event 6, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PokefanFScript_0x69dc6, -1
object_event 3, 2, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route35GoldenrodGateFisherScript, -1