Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -3,11 +3,9 @@ const_value set 2
const ROUTE40BATTLETOWERGATE_TWIN
Route40BattleTowerGate_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 1
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .ShowSailor
.ShowSailor:
@@ -71,23 +69,18 @@ Route40BattleTowerGateTwinText:
done
Route40BattleTowerGate_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 4
db 4 ; warp events
warp_event 4, 7, 1, ROUTE_40
warp_event 5, 7, 1, ROUTE_40
warp_event 4, 0, 1, BATTLE_TOWER_OUTSIDE
warp_event 5, 0, 2, BATTLE_TOWER_OUTSIDE
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 2
db 2 ; object events
object_event 3, 3, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route40BattleTowerGateRockerScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
object_event 7, 5, SPRITE_TWIN, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route40BattleTowerGateTwinScript, -1