Remove unreferenced map script heading labels

This commit is contained in:
Rangi
2018-01-30 14:15:47 -05:00
parent 4c4fca1028
commit 65480605e9
389 changed files with 2723 additions and 5440 deletions

View File

@@ -5,11 +5,9 @@ const_value set 2
const VIRIDIANNICKNAMESPEECHHOUSE_RATTEY
ViridianNicknameSpeechHouse_MapScripts:
.SceneScripts:
db 0
db 0 ; scene scripts
.MapCallbacks:
db 0
db 0 ; callbacks
ViridianNicknameSpeechHousePokefanMScript:
jumptextfaceplayer ViridianNicknameSpeechHousePokefanMText
@@ -62,22 +60,17 @@ RatteyText:
done
ViridianNicknameSpeechHouse_MapEvents:
; filler
db 0, 0
db 0, 0 ; filler
.Warps:
db 2
db 2 ; warp events
warp_event 2, 7, 2, VIRIDIAN_CITY
warp_event 3, 7, 2, VIRIDIAN_CITY
.CoordEvents:
db 0
db 0 ; coord events
.BGEvents:
db 0
db 0 ; bg events
.ObjectEvents:
db 4
db 4 ; object events
object_event 2, 4, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ViridianNicknameSpeechHousePokefanMScript, -1
object_event 5, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ViridianNicknameSpeechHouseLassScript, -1
object_event 5, 2, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Speary, -1