Fix triple newlines left over from removing address comments
This commit is contained in:
@@ -56,7 +56,6 @@ _MapSetup_Sound_Off::
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pop hl
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ret
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MusicFadeRestart:
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; restart but keep the music id to fade in to
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ld a, [wMusicFadeID + 1]
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@@ -70,19 +69,16 @@ MusicFadeRestart:
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ld [wMusicFadeID + 1], a
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ret
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MusicOn:
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ld a, 1
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ld [wMusicPlaying], a
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ret
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MusicOff:
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xor a
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ld [wMusicPlaying], a
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ret
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_UpdateSound::
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; called once per frame
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; no use updating audio if it's not playing
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@@ -212,7 +208,6 @@ _UpdateSound::
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ld [rNR51], a
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ret
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UpdateChannels:
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ld hl, .ChannelFnPtrs
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ld a, [wCurChannel]
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@@ -505,7 +500,6 @@ endr
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ld [rNR44], a
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ret
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_CheckSFX:
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; return carry if any sfx channels are active
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ld hl, wChannel5Flags1
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@@ -527,7 +521,6 @@ _CheckSFX:
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scf
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ret
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PlayDanger:
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ld a, [wLowHealthAlarm]
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bit DANGER_ON_F, a
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@@ -588,7 +581,6 @@ PlayDanger:
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ld [wSoundOutput], a
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ret
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DangerSoundHigh:
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db $80 ; duty 50%
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db $e2 ; volume 14, envelope decrease sweep 2
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@@ -713,7 +705,6 @@ FadeMusic:
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ld [wVolume], a
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ret
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LoadNote:
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; wait for pitch wheel to finish
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ld hl, CHANNEL_FLAGS2
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@@ -834,7 +825,6 @@ LoadNote:
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ld [hl], a
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ret
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HandleTrackVibrato:
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; handle duty, cry pitch, and vibrato
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ld hl, CHANNEL_FLAGS2
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@@ -952,7 +942,6 @@ HandleTrackVibrato:
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.quit
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ret
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ApplyPitchWheel:
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; quit if pitch wheel inactive
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ld hl, CHANNEL_FLAGS2
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@@ -1068,7 +1057,6 @@ ApplyPitchWheel:
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set NOTE_DUTY_OVERRIDE, [hl]
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ret
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HandleNoise:
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; is noise sampling on?
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ld hl, CHANNEL_FLAGS1
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@@ -1095,7 +1083,6 @@ HandleNoise:
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ld [wNoiseSampleDelay], a
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ret
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ReadNoiseSample:
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; sample struct:
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; [wx] [yy] [zz]
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@@ -1146,7 +1133,6 @@ ReadNoiseSample:
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.quit
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ret
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ParseMusic:
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; parses until a note is read or the song is ended
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call GetMusicByte ; store next byte in a
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@@ -1255,7 +1241,6 @@ ParseMusic:
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ld [hli], a ; bank
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ret
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RestoreVolume:
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; ch5 only
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ld a, [wCurChannel]
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@@ -1275,7 +1260,6 @@ RestoreVolume:
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ld [wSFXPriority], a
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ret
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ParseSFXOrRest:
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; turn noise sampling on
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ld hl, CHANNEL_NOTE_FLAGS
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@@ -1306,7 +1290,6 @@ ParseSFXOrRest:
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ld [hl], a
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ret
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GetNoiseSample:
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; load ptr to sample header in wNoiseSampleAddress
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; are we on the last channel?
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@@ -1363,7 +1346,6 @@ GetNoiseSample:
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ld [wNoiseSampleDelay], a
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ret
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ParseMusicCommand:
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; reload command
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ld a, [wCurMusicByte]
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@@ -1381,7 +1363,6 @@ ParseMusicCommand:
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ld l, a
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jp hl
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MusicCommands:
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; entries correspond to macros/sound.asm enumeration
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dw Music_Octave8 ; octave 8
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@@ -1443,7 +1424,6 @@ MusicF7:
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MusicF8:
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ret
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Music_EndChannel:
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; called when $ff is encountered w/ subroutine flag set
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; end music stream
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@@ -1465,7 +1445,6 @@ Music_EndChannel:
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ld [hl], d
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ret
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Music_CallChannel:
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; call music stream (subroutine)
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; parameters: ll hh ; pointer to subroutine
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@@ -1499,7 +1478,6 @@ Music_CallChannel:
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set SOUND_SUBROUTINE, [hl]
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ret
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Music_JumpChannel:
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; jump
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; parameters: ll hh ; pointer
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@@ -1515,7 +1493,6 @@ Music_JumpChannel:
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ld [hl], d
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ret
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Music_LoopChannel:
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; loops xx - 1 times
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; 00: infinite
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@@ -1577,7 +1554,6 @@ Music_LoopChannel:
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ld [hl], e
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ret
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Music_SetCondition:
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; set condition for a jump
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; used with FB
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@@ -1591,7 +1567,6 @@ Music_SetCondition:
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ld [hl], a
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ret
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Music_JumpIf:
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; conditional jump
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; used with FA
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@@ -1638,7 +1613,6 @@ Music_JumpIf:
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ld [hl], d
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ret
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MusicEE
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; conditional jump
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; checks a byte in ram corresponding to the current channel
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@@ -1691,7 +1665,6 @@ MusicEE
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ld [hl], d
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ret
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MusicF9:
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; sets some flag
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; seems to be unused
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@@ -1700,7 +1673,6 @@ MusicF9:
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ld [wc2b5], a
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ret
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MusicE2:
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; seems to have been dummied out
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; params: 1
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@@ -1713,7 +1685,6 @@ MusicE2:
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set SOUND_UNKN_0B, [hl]
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ret
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Music_Vibrato:
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; vibrato
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; params: 2
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@@ -1769,7 +1740,6 @@ Music_Vibrato:
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ld [hl], a
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ret
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Music_SlidePitchTo:
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; set the target for pitch wheel
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; params: 2
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@@ -1801,7 +1771,6 @@ Music_SlidePitchTo:
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set SOUND_PITCH_WHEEL, [hl]
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ret
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Music_Tone:
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; tone
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; params: 1 (dw)
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@@ -1816,7 +1785,6 @@ Music_Tone:
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ld [hl], a
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ret
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MusicE7:
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; unused
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; params: 1
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@@ -1829,7 +1797,6 @@ MusicE7:
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ld [hl], a
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ret
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Music_SoundDuty:
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; sequence of 4 duty cycles to be looped
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; params: 1 (4 2-bit duty cycle arguments)
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@@ -1850,7 +1817,6 @@ Music_SoundDuty:
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ld [hl], a
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ret
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MusicE8:
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; unused
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; params: 1
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@@ -1863,7 +1829,6 @@ MusicE8:
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ld [hl], a
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ret
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Music_ToggleSFX:
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; toggle something
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; params: none
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@@ -1878,7 +1843,6 @@ Music_ToggleSFX:
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set SOUND_SFX, [hl]
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ret
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Music_ToggleNoise:
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; toggle music noise sampling
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; can't be used as a straight toggle since the param is not read from on->off
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@@ -1901,7 +1865,6 @@ Music_ToggleNoise:
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ld [wMusicNoiseSampleSet], a
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ret
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Music_SFXToggleNoise:
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; toggle sfx noise sampling
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; params:
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@@ -1923,7 +1886,6 @@ Music_SFXToggleNoise:
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ld [wSFXNoiseSampleSet], a
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ret
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Music_NoteType:
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; note length
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; # frames per 16th note
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@@ -1942,7 +1904,6 @@ Music_NoteType:
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call Music_Intensity
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ret
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Music_SoundStatus:
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; update sound status
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; params: 1
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@@ -1953,7 +1914,6 @@ Music_SoundStatus:
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set NOTE_UNKN_3, [hl]
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ret
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Music_DutyCycle:
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; duty cycle
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; params: 1
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@@ -1966,7 +1926,6 @@ Music_DutyCycle:
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ld [hl], a
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ret
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Music_Intensity:
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; intensity
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; params: 1
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@@ -1978,7 +1937,6 @@ Music_Intensity:
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ld [hl], a
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ret
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Music_Tempo:
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; global tempo
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; params: 2
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@@ -1990,7 +1948,6 @@ Music_Tempo:
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call SetGlobalTempo
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ret
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Music_Octave8:
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Music_Octave7:
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Music_Octave6:
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@@ -2007,7 +1964,6 @@ Music_Octave1:
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ld [hl], a
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ret
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Music_ForceOctave:
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; set starting octave
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; this forces all notes up by the starting octave
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@@ -2018,7 +1974,6 @@ Music_ForceOctave:
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ld [hl], a
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ret
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Music_StereoPanning:
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; stereo panning
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; params: 1
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@@ -2030,7 +1985,6 @@ Music_StereoPanning:
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call GetMusicByte
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ret
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Music_Panning:
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; force panning
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; params: 1
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@@ -2042,7 +1996,6 @@ Music_Panning:
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ld [hl], a
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ret
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Music_Volume:
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; set volume
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; params: 1
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@@ -2059,7 +2012,6 @@ Music_Volume:
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ld [wVolume], a
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ret
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Music_TempoRelative:
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; set global tempo to current channel tempo +/- param
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; params: 1 signed
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@@ -2086,7 +2038,6 @@ Music_TempoRelative:
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call SetGlobalTempo
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ret
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Music_SFXPriorityOn:
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; turn sfx priority on
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; params: none
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@@ -2094,7 +2045,6 @@ Music_SFXPriorityOn:
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ld [wSFXPriority], a
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ret
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Music_SFXPriorityOff:
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; turn sfx priority off
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; params: none
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@@ -2102,7 +2052,6 @@ Music_SFXPriorityOff:
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ld [wSFXPriority], a
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ret
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Music_RestartChannel:
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; restart current channel from channel header (same bank)
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; params: 2 (5)
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@@ -2137,7 +2086,6 @@ Music_RestartChannel:
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pop bc ; restore current channel
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ret
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Music_NewSong:
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; new song
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; params: 2
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@@ -2151,7 +2099,6 @@ Music_NewSong:
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pop bc
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ret
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GetMusicByte:
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; returns byte from current address in a
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; advances to next byte in music data
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@@ -2184,7 +2131,6 @@ GetMusicByte:
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ld a, [wCurMusicByte]
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ret
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GetFrequency:
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; generate frequency
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; input:
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@@ -2237,7 +2183,6 @@ GetFrequency:
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ld d, a
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ret
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SetNoteDuration:
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; input: a = note duration in 16ths
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; store delay units in de
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@@ -2277,7 +2222,6 @@ SetNoteDuration:
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ld [hl], d
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ret
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.Multiply:
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; multiplies a and de
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; adds the result to l
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@@ -2299,7 +2243,6 @@ SetNoteDuration:
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jr nz, .loop
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ret
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SetGlobalTempo:
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push bc ; save current channel
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; are we dealing with music or sfx?
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@@ -2329,7 +2272,6 @@ SetGlobalTempo:
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pop bc ; restore current channel
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ret
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Tempo:
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; input:
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; de: note length
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@@ -2346,7 +2288,6 @@ Tempo:
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ld [hl], a
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ret
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StartChannel:
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call SetLRTracks
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ld hl, CHANNEL_FLAGS1
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@@ -2354,7 +2295,6 @@ StartChannel:
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set SOUND_CHANNEL_ON, [hl] ; turn channel on
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ret
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SetLRTracks:
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; set tracks for a the current channel to default
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; seems to be redundant since this is overwritten by stereo data later
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@@ -2375,7 +2315,6 @@ SetLRTracks:
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pop de
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ret
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_PlayMusic::
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; load music
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call MusicOff
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@@ -2418,7 +2357,6 @@ _PlayMusic::
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call MusicOn
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ret
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_PlayCry::
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; Play cry de using parameters:
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; wCryPitch
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@@ -2530,7 +2468,6 @@ _PlayCry::
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call MusicOn
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ret
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_PlaySFX::
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; clear channels if they aren't already
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call MusicOff
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@@ -2630,7 +2567,6 @@ _PlaySFX::
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ld [wSFXPriority], a
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ret
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PlayStereoSFX::
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; play sfx de
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@@ -2732,7 +2668,6 @@ PlayStereoSFX::
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call MusicOn
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ret
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LoadChannel:
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; prep channel for use
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; input:
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@@ -2777,7 +2712,6 @@ LoadChannel:
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ld [hl], a
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ret
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ChannelInit:
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; make sure channel is cleared
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; set default tempo and note length in case nothing is loaded
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@@ -2808,7 +2742,6 @@ ChannelInit:
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pop de
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ret
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LoadMusicByte::
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; input:
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; de = current music address
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@@ -2820,14 +2753,12 @@ LoadMusicByte::
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ret
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INCLUDE "audio/notes.asm"
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INCLUDE "audio/wave_samples.asm"
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INCLUDE "audio/drumkits.asm"
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GetLRTracks:
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; gets the default sound l/r channels
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; stores mono/stereo table in hl
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@@ -2842,7 +2773,6 @@ GetLRTracks:
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ld hl, StereoTracks
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ret
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MonoTracks:
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; bit corresponds to track #
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; hi: left channel
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@@ -2883,7 +2813,6 @@ ClearChannels::
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jr nz, .loop
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ret
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ClearChannel:
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; input: hl = beginning hw sound register (rNR10, rNR20, rNR30, rNR40)
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; output: 00 00 80 00 80
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@@ -2901,7 +2830,6 @@ ClearChannel:
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ld [hli], a ; rNR14, rNR24, rNR34, rNR44 ; restart sound (freq hi = 0)
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ret
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PlayTrainerEncounterMusic::
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; input: e = trainer type
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; turn fade off
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@@ -245,7 +245,6 @@ Music_MagnetTrain_Ch4:
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note B_, 16
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endchannel
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; unused
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Music_MagnetTrain_branch_ef711:
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note G#, 1
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@@ -262,7 +261,6 @@ Music_MagnetTrain_branch_ef711:
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note G_, 1
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endchannel
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Music_MagnetTrain_branch_ef71e:
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note G#, 2
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note G_, 2
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Reference in New Issue
Block a user