Fix triple newlines left over from removing address comments

This commit is contained in:
Rangi
2018-06-24 23:22:50 -04:00
parent 91f914718a
commit 67d1364c7a
193 changed files with 3 additions and 1965 deletions

View File

@@ -549,7 +549,6 @@ Continue_LoadMenuHeader:
db " @"
db "TIME@"
Continue_DisplayBadgesDexPlayerName:
call MenuBoxCoord2Tile
push hl
@@ -626,7 +625,6 @@ Continue_DisplayGameTime:
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
jp PrintNum
OakSpeech:
farcall InitClock
call RotateFourPalettesLeft
@@ -957,7 +955,6 @@ Intro_PlacePlayerSprite:
db 10 * 8 + 4, 9 * 8, 2
db 10 * 8 + 4, 10 * 8, 3
CrystalIntroSequence:
callfar Copyright_GFPresents
jr c, StartTitleScreen
@@ -1018,7 +1015,6 @@ StartTitleScreen:
dw CrystalIntroSequence
dw ResetClock
.TitleScreen:
farcall _TitleScreen
ret
@@ -1070,7 +1066,6 @@ TitleScreenScene:
inc [hl]
ret
TitleScreenEntrance:
; Animate the logo:
@@ -1119,7 +1114,6 @@ TitleScreenEntrance:
ld [hWY], a
ret
TitleScreenTimer:
; Next scene