Fix triple newlines left over from removing address comments
This commit is contained in:
@@ -415,7 +415,6 @@ PopulateDecoCategoryMenu:
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dbw 0, 0
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dbw 0, 0
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GetDecorationData:
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ld hl, DecorationAttributes
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ld bc, 6
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@@ -466,7 +465,6 @@ DoDecorationAction2:
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dw DecoAction_setupornament
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dw DecoAction_putawayornament
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GetDecorationFlag:
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call GetDecorationData
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ld de, 3 ; event flag
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@@ -515,7 +513,6 @@ GetDecoName:
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dw .doll
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dw .bigdoll
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.invalid
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ret
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@@ -922,7 +919,6 @@ DecorationFlagAction_c:
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ld a, c
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jp DecorationFlagAction
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GetDecorationName_c:
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ld a, c
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call GetDecorationID
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@@ -932,7 +928,6 @@ GetDecorationName_c:
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pop de
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ret
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SetSpecificDecorationFlag:
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ld a, c
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call GetDecorationID
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@@ -1,6 +1,5 @@
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; More overworld event handling.
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WarpToSpawnPoint::
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ld hl, wStatusFlags2
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res STATUSFLAGS2_SAFARI_GAME_F, [hl]
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@@ -96,7 +95,6 @@ TryTileCollisionEvent::
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scf
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ret
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RandomEncounter::
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; Random encounter
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@@ -243,10 +241,8 @@ TryWildEncounter_BugContest:
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and a
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ret
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INCLUDE "data/wild/bug_contest_mons.asm"
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DoBikeStep::
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nop
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nop
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@@ -13,7 +13,6 @@ GetLandmarkCoords:
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pop hl
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ret
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GetLandmarkName::
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; Copy the name of landmark e to wStringBuffer1.
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push hl
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@@ -44,10 +43,8 @@ GetLandmarkName::
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pop hl
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ret
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INCLUDE "data/maps/landmarks.asm"
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RegionCheck:
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; Checks if the player is in Kanto or Johto.
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; If in Johto, returns 0 in e.
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@@ -2,7 +2,6 @@ INCLUDE "data/sprites/facings.asm"
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INCLUDE "data/sprites/map_objects.asm"
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DeleteMapObject::
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push bc
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ld hl, OBJECT_MAP_OBJECT_INDEX
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@@ -2765,7 +2764,6 @@ ApplyBGMapAnchorToObjects:
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pop hl
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ret
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PRIORITY_LOW EQU $10
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PRIORITY_NORM EQU $20
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PRIORITY_HIGH EQU $30
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@@ -107,7 +107,6 @@ MapSetupCommands:
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dba DontScrollText ; 2c
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dba ReturnFromMapSetupScript ; 2d
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DontScrollText:
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xor a
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ld [wDisableTextAcceleration], a
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@@ -91,7 +91,6 @@ MovementPointers:
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dw Movement_return_dig ; 58
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dw Movement_skyfall_top ; 59
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Movement_teleport_from:
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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@@ -486,7 +485,6 @@ Movement_big_step_right:
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ld a, STEP_BIKE << 2 | RIGHT
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jp NormalStep
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Movement_turn_away_down:
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ld a, STEP_SLOW << 2 | DOWN
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jp TurningStep
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@@ -535,7 +533,6 @@ Movement_turn_waterfall_right:
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ld a, STEP_BIKE << 2 | RIGHT
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jp TurningStep
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Movement_slow_slide_step_down:
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ld a, STEP_SLOW << 2 | DOWN
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jp SlideStep
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@@ -584,7 +581,6 @@ Movement_fast_slide_step_right:
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ld a, STEP_BIKE << 2 | RIGHT
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jp SlideStep
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Movement_slow_jump_step_down:
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ld a, STEP_SLOW << 2 | DOWN
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jp JumpStep
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@@ -633,7 +629,6 @@ Movement_fast_jump_step_right:
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ld a, STEP_BIKE << 2 | RIGHT
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jp JumpStep
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Movement_turn_step_down:
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ld a, OW_DOWN
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jr TurnStep
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@@ -724,7 +719,6 @@ TurningStep:
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ld [hl], STEP_TYPE_PLAYER_WALK
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ret
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SlideStep:
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call InitStep
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call UpdateTallGrassFlags
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@@ -749,7 +743,6 @@ SlideStep:
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ld [hl], STEP_TYPE_PLAYER_WALK
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ret
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JumpStep:
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call InitStep
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ld hl, OBJECT_1F
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@@ -58,7 +58,6 @@ CanObjectMoveInDirection:
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and a
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ret
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WillObjectBumpIntoWater:
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call Function6f5f
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ret c
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@@ -217,7 +216,6 @@ Function6fa1:
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ret
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CheckFacingObject::
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call GetFacingTileCoord
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@@ -258,7 +256,6 @@ CheckFacingObject::
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scf
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ret
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WillObjectBumpIntoSomeoneElse:
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ld hl, OBJECT_NEXT_MAP_X
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add hl, bc
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@@ -532,7 +529,6 @@ Unreferenced_Function7113:
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scf
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ret
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Function7171:
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ld hl, OBJECT_NEXT_MAP_X
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add hl, bc
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@@ -91,7 +91,6 @@ GetPlayerSprite:
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INCLUDE "data/sprites/player_sprites.asm"
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AddMapSprites:
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call GetMapEnvironment
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call CheckOutdoorMap
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@@ -103,7 +102,6 @@ AddMapSprites:
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call AddOutdoorSprites
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ret
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AddIndoorSprites:
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ld hl, wMap1ObjectSprite
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ld a, 1
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@@ -119,7 +117,6 @@ AddIndoorSprites:
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jr nz, .loop
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ret
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AddOutdoorSprites:
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ld a, [wMapGroup]
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dec a
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@@ -141,7 +138,6 @@ AddOutdoorSprites:
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jr nz, .loop
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ret
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LoadUsedSpritesGFX:
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ld a, MAPCALLBACK_SPRITES
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call RunMapCallback
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@@ -166,7 +162,6 @@ LoadUsedSpritesGFX:
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ret
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SafeGetSprite:
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push hl
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call GetSprite
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@@ -200,7 +195,6 @@ GetSprite:
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ld h, a
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ret
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GetMonSprite:
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; Return carry if a monster sprite was loaded.
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@@ -263,7 +257,6 @@ GetMonSprite:
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and a
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ret
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_DoesSpriteHaveFacings::
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; Checks to see whether we can apply a facing to a sprite.
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; Returns carry unless the sprite is a Pokemon or a Still Sprite.
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@@ -290,7 +283,6 @@ _DoesSpriteHaveFacings::
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and a
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ret
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_GetSpritePalette::
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ld a, c
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call GetMonSprite
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@@ -310,14 +302,12 @@ _GetSpritePalette::
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ld c, a
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ret
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LoadAndSortSprites:
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call LoadSpriteGFX
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call SortUsedSprites
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call ArrangeUsedSprites
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ret
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AddSpriteGFX:
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; Add any new sprite ids to a list of graphics to be loaded.
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; Return carry if the list is full.
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@@ -356,7 +346,6 @@ AddSpriteGFX:
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and a
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ret
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LoadSpriteGFX:
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; Bug: b is not preserved, so it's useless as a next count.
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; Uncomment the lines below to fix.
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@@ -384,7 +373,6 @@ LoadSpriteGFX:
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ld a, l
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ret
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SortUsedSprites:
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; Bubble-sort sprites by type.
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@@ -455,7 +443,6 @@ SortUsedSprites:
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.quit
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ret
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ArrangeUsedSprites:
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; Get the length of each sprite and space them out in VRAM.
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; Crystal introduces a second table in VRAM bank 0.
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@@ -514,7 +501,6 @@ ArrangeUsedSprites:
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.quit
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ret
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GetSpriteLength:
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; Return the length of sprite type a in tiles.
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@@ -536,7 +522,6 @@ GetSpriteLength:
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ld a, 4
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ret
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GetUsedSprites:
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ld hl, wUsedSprites
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ld c, SPRITE_GFX_LIST_CAPACITY
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@@ -678,7 +663,6 @@ LoadEmote::
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call GetEmote2bpp
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ret
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INCLUDE "data/sprites/emotes.asm"
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INCLUDE "data/sprites/sprite_mons.asm"
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@@ -1,6 +1,5 @@
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; Event scripting commands.
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EnableScriptMode::
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push af
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ld a, SCRIPT_READ
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@@ -62,7 +61,6 @@ RunScriptCommand:
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rst JumpTable
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ret
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ScriptCommandTable:
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; entries correspond to macros/scripts/events.asm enumeration
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dw Script_scall ; 00
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@@ -332,7 +330,6 @@ JumpTextScript:
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closetext
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end
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if _CRYSTAL
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Script_farjumptext:
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@@ -351,7 +348,6 @@ Script_farjumptext:
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endc
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Script_writetext:
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; script command 0x4c
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; parameters: text_pointer
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@@ -521,7 +517,6 @@ Script_verbosegiveitem:
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ld de, GiveItemScript
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jp ScriptCall
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ret_96f76:
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ret
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@@ -544,7 +539,6 @@ ReceivedItemText:
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text_jump UnknownText_0x1c4719
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db "@"
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Script_verbosegiveitem2:
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; script command 0x9f
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; parameters: item, var
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@@ -608,7 +602,6 @@ Script_specialsound:
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call WaitSFX
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ret
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GetPocketName:
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farcall CheckItemPocket
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ld a, [wItemAttributeParamBuffer]
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@@ -634,7 +627,6 @@ CurItemName:
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call GetItemName
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ret
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PutItemInPocketText:
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text_jump UnknownText_0x1c472c
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db "@"
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@@ -643,7 +635,6 @@ PocketIsFullText:
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text_jump UnknownText_0x1c474b
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db "@"
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Script_pokemart:
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; script command 0x94
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; parameters: dialog_id, mart_id
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@@ -1274,7 +1265,6 @@ ShowEmoteScript:
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step_sleep 1
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step_end
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Script_earthquake:
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; script command 0x78
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; parameters: param
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@@ -1301,7 +1291,6 @@ EarthquakeMovement:
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step_end
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.End
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Script_loadpikachudata:
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; script command 0x5a
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@@ -2664,7 +2653,6 @@ Script_closetext:
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call CloseText
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ret
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Script_passtoengine:
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; script command 0x89
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; parameters: data_pointer
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@@ -2834,7 +2822,6 @@ Script_checksave:
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ld [wScriptVar], a
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ret
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; unused
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ld a, [.byte]
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ld [wScriptVar], a
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@@ -12,12 +12,10 @@ SelectMenu::
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call WaitButton
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jp CloseText
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ItemMayBeRegisteredText:
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text_jump UnknownText_0x1c1cf3
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db "@"
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CheckRegisteredItem:
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ld a, [wWhichRegisteredItem]
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@@ -85,7 +83,6 @@ CheckRegisteredItem:
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scf
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ret
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.CheckRegisteredNo:
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ld a, [wWhichRegisteredItem]
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and REGISTERED_NUMBER
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@@ -100,7 +97,6 @@ CheckRegisteredItem:
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scf
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ret
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.IsSameItem:
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ld a, [wRegisteredItem]
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cp [hl]
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@@ -113,7 +109,6 @@ CheckRegisteredItem:
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scf
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ret
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UseRegisteredItem:
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farcall CheckItemMenu
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@@ -1,6 +1,5 @@
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INCLUDE "data/maps/spawn_points.asm"
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LoadSpawnPoint:
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; loads the spawn point in wDefaultSpawnpoint
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push hl
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@@ -27,7 +26,6 @@ LoadSpawnPoint:
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pop hl
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ret
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IsSpawnPoint:
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; Checks if the map loaded in de is a spawn point. Returns carry if it's a spawn point.
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ld hl, SpawnPoints
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@@ -137,7 +137,6 @@ StartBugContestTimer:
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call CopyDayHourMinSecToHL
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ret
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CheckBugContestTimer::
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ld hl, wBugContestStartTime
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call CalcSecsMinsHoursDaysSince
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@@ -172,7 +171,6 @@ CheckBugContestTimer::
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scf
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ret
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InitializeStartDay:
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call UpdateTime
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ld hl, wTimerEventStartDay
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@@ -15,7 +15,6 @@ InitCommandQueue:
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ld [wMapTimeOfDay], a
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ret
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EnterMapConnection:
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; Return carry if a connection has been entered.
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ld a, [wPlayerStepDirection]
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@@ -388,7 +387,6 @@ CheckMovingOffEdgeOfMap::
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scf
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ret
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GetCoordOfUpperLeftCorner::
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ld hl, wOverworldMapBlocks
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ld a, [wXCoord]
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@@ -490,7 +490,6 @@ LookUpWildmonsForMapDE:
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scf
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ret
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InitRoamMons:
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; initialize wRoamMon structs
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@@ -524,7 +523,6 @@ InitRoamMons:
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ret
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CheckEncounterRoamMon:
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push hl
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; Don't trigger an encounter if we're on water.
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@@ -572,7 +570,6 @@ CheckEncounterRoamMon:
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and a
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ret
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UpdateRoamMons:
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ld a, [wRoamMon1MapGroup]
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cp GROUP_N_A
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@@ -615,7 +612,6 @@ UpdateRoamMons:
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.Finished:
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jp _BackUpMapIndices
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.Update:
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ld hl, RoamMaps
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.loop
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@@ -752,10 +748,8 @@ _BackUpMapIndices:
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ld [wRoamMons_CurrentMapGroup], a
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ret
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INCLUDE "data/wild/roammon_maps.asm"
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ValidateTempWildMonSpecies:
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; Due to a development oversight, this function is called with the wild Pokemon's level, not its species, in a.
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and a
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@@ -965,7 +959,6 @@ RandomPhoneMon:
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ld bc, MON_NAME_LENGTH
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jp CopyBytes
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INCLUDE "data/wild/johto_grass.asm"
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INCLUDE "data/wild/johto_water.asm"
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INCLUDE "data/wild/kanto_grass.asm"
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Reference in New Issue
Block a user