Fix triple newlines left over from removing address comments
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@@ -9,7 +9,6 @@ UserPartyAttr::
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pop af
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jr OTPartyAttr
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OpponentPartyAttr::
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push af
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ld a, [hBattleTurn]
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@@ -21,7 +20,6 @@ OpponentPartyAttr::
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pop af
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jr OTPartyAttr
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BattlePartyAttr::
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; Get attribute a from the party struct of the active battle mon.
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push bc
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@@ -34,7 +32,6 @@ BattlePartyAttr::
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pop bc
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ret
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OTPartyAttr::
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; Get attribute a from the party struct of the active enemy mon.
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push bc
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@@ -47,7 +44,6 @@ OTPartyAttr::
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pop bc
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ret
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ResetDamage::
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xor a
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ld [wCurDamage], a
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@@ -64,7 +60,6 @@ SetEnemyTurn::
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ld [hBattleTurn], a
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ret
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UpdateOpponentInParty::
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ld a, [hBattleTurn]
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and a
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@@ -110,7 +105,6 @@ UpdateEnemyMonInParty::
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ld bc, wEnemyMonMaxHP - wEnemyMonLevel
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jp CopyBytes
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RefreshBattleHuds::
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call UpdateBattleHuds
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ld c, 3
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@@ -122,10 +116,8 @@ UpdateBattleHuds::
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farcall UpdateEnemyHUD
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ret
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INCLUDE "home/battle_vars.asm"
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FarCopyRadioText::
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inc hl
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ld a, [hROMBank]
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@@ -149,7 +141,6 @@ FarCopyRadioText::
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ld [MBC3RomBank], a
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ret
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MobileTextBorder::
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CELL_PHONE_TOP EQU $5e
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@@ -168,7 +159,6 @@ CELL_PHONE_BOTTOM EQU $5f
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ld [hl], CELL_PHONE_BOTTOM
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ret
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BattleTextBox::
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; Open a textbox and print text at hl.
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push hl
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@@ -180,7 +170,6 @@ BattleTextBox::
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call PrintTextBoxText
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ret
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StdBattleTextBox::
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; Open a textbox and print battle text at 20:hl.
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