Script commands don't have underscores

This commit is contained in:
Rangi
2018-02-02 21:09:17 -05:00
parent b7e44124d3
commit 68d855c213
152 changed files with 1716 additions and 1716 deletions

View File

@@ -17,7 +17,7 @@ Pokecenter2F_MapScripts:
.Scene0:
special CheckMysteryGift
if_equal $0, .Scene0Done
ifequal $0, .Scene0Done
clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
iftrue .Scene0Done
@@ -79,7 +79,7 @@ LinkReceptionistScript_Trade:
writetext Text_TradeReceptionistMobile
special AskMobileOrCable
iffalse .Cancel
if_equal $1, .Mobile
ifequal $1, .Mobile
.NoMobile:
special SetBitsForLinkTradeRequest
writetext Text_PleaseWait
@@ -181,7 +181,7 @@ LinkReceptionistScript_Battle:
writetext Text_BattleReceptionistMobile
special AskMobileOrCable
iffalse .Cancel
if_equal $1, .Mobile
ifequal $1, .Mobile
.NoMobile:
special SetBitsForBattleRequest
writetext Text_PleaseWait
@@ -271,9 +271,9 @@ LinkReceptionistScript_Battle:
.SelectThreeMons:
special Mobile_SelectThreeMons
iffalse .Mobile_DidNotSelect
if_equal $1, .Mobile_OK
if_equal $2, .Mobile_OK
if_equal $3, .Mobile_InvalidParty
ifequal $1, .Mobile_OK
ifequal $2, .Mobile_OK
ifequal $3, .Mobile_InvalidParty
jump .Mobile_DidNotSelect
.Mobile_InvalidParty:
@@ -308,9 +308,9 @@ LinkReceptionistScript_TimeCapsule:
yesorno
iffalse .Cancel
special CheckTimeCapsuleCompatibility
if_equal $1, .MonTooNew
if_equal $2, .MonMoveTooNew
if_equal $3, .MonHasMail
ifequal $1, .MonTooNew
ifequal $2, .MonMoveTooNew
ifequal $3, .MonHasMail
writetext Text_PleaseWait
special WaitForLinkedFriend
iffalse .FriendNotReady
@@ -494,8 +494,8 @@ TimeCapsuleScript_CheckPlayerGender:
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Female
checkcode VAR_FACING
if_equal LEFT, .MaleFacingLeft
if_equal RIGHT, .MaleFacingRight
ifequal LEFT, .MaleFacingLeft
ifequal RIGHT, .MaleFacingRight
applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksDown
applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsUp_2
end
@@ -512,8 +512,8 @@ TimeCapsuleScript_CheckPlayerGender:
.Female:
checkcode VAR_FACING
if_equal RIGHT, .FemaleFacingRight
if_equal LEFT, .FemaleFacingLeft
ifequal RIGHT, .FemaleFacingRight
ifequal LEFT, .FemaleFacingLeft
applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight_2
applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepUp_2
jump .FemaleContinue
@@ -532,7 +532,7 @@ TimeCapsuleScript_CheckPlayerGender:
waitbutton
closetext
checkcode VAR_FACING
if_not_equal UP, .FemaleChangeApperance
ifnotequal UP, .FemaleChangeApperance
spriteface PLAYER, LEFT
.FemaleChangeApperance:
opentext