Script commands don't have underscores
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@@ -17,7 +17,7 @@ Pokecenter2F_MapScripts:
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.Scene0:
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special CheckMysteryGift
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if_equal $0, .Scene0Done
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ifequal $0, .Scene0Done
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clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
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checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
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iftrue .Scene0Done
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@@ -79,7 +79,7 @@ LinkReceptionistScript_Trade:
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writetext Text_TradeReceptionistMobile
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special AskMobileOrCable
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iffalse .Cancel
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if_equal $1, .Mobile
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ifequal $1, .Mobile
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.NoMobile:
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special SetBitsForLinkTradeRequest
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writetext Text_PleaseWait
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@@ -181,7 +181,7 @@ LinkReceptionistScript_Battle:
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writetext Text_BattleReceptionistMobile
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special AskMobileOrCable
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iffalse .Cancel
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if_equal $1, .Mobile
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ifequal $1, .Mobile
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.NoMobile:
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special SetBitsForBattleRequest
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writetext Text_PleaseWait
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@@ -271,9 +271,9 @@ LinkReceptionistScript_Battle:
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.SelectThreeMons:
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special Mobile_SelectThreeMons
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iffalse .Mobile_DidNotSelect
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if_equal $1, .Mobile_OK
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if_equal $2, .Mobile_OK
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if_equal $3, .Mobile_InvalidParty
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ifequal $1, .Mobile_OK
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ifequal $2, .Mobile_OK
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ifequal $3, .Mobile_InvalidParty
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jump .Mobile_DidNotSelect
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.Mobile_InvalidParty:
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@@ -308,9 +308,9 @@ LinkReceptionistScript_TimeCapsule:
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yesorno
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iffalse .Cancel
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special CheckTimeCapsuleCompatibility
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if_equal $1, .MonTooNew
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if_equal $2, .MonMoveTooNew
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if_equal $3, .MonHasMail
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ifequal $1, .MonTooNew
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ifequal $2, .MonMoveTooNew
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ifequal $3, .MonHasMail
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writetext Text_PleaseWait
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special WaitForLinkedFriend
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iffalse .FriendNotReady
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@@ -494,8 +494,8 @@ TimeCapsuleScript_CheckPlayerGender:
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checkflag ENGINE_PLAYER_IS_FEMALE
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iftrue .Female
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checkcode VAR_FACING
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if_equal LEFT, .MaleFacingLeft
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if_equal RIGHT, .MaleFacingRight
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ifequal LEFT, .MaleFacingLeft
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ifequal RIGHT, .MaleFacingRight
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applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksDown
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsUp_2
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end
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@@ -512,8 +512,8 @@ TimeCapsuleScript_CheckPlayerGender:
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.Female:
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checkcode VAR_FACING
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if_equal RIGHT, .FemaleFacingRight
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if_equal LEFT, .FemaleFacingLeft
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ifequal RIGHT, .FemaleFacingRight
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ifequal LEFT, .FemaleFacingLeft
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applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight_2
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepUp_2
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jump .FemaleContinue
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@@ -532,7 +532,7 @@ TimeCapsuleScript_CheckPlayerGender:
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waitbutton
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closetext
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checkcode VAR_FACING
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if_not_equal UP, .FemaleChangeApperance
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ifnotequal UP, .FemaleChangeApperance
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spriteface PLAYER, LEFT
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.FemaleChangeApperance:
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opentext
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