Document fix about AI item pointer overflowing (#1066)
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@@ -175,6 +175,7 @@ AI_TryItem:
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ld b, h
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ld c, l
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ld hl, AI_Items
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; BUG: AI might use its base reward value as an item (see docs/bugs_and_glitches.md)
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ld de, wEnemyTrainerItem1
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.loop
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ld a, [hl]
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