SET -> set
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@@ -45,7 +45,7 @@ MOVE_LENGTH EQU const_value
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; indexes for:
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; - PlayerStats and EnemyStats (see wram.asm)
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; - party_struct and battle_struct members (see macros/wram.asm)
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const_value SET 1
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const_value set 1
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const STAT_HP
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const STAT_ATK
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const STAT_DEF
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@@ -65,7 +65,7 @@ ATKDEFDV_SHINY EQU $EA
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SPDSPCDV_SHINY EQU $AA
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; battle classes (wBattleMode values)
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const_value SET 1
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const_value set 1
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const WILD_BATTLE
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const TRAINER_BATTLE
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@@ -140,7 +140,7 @@ const_value SET 1
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; status condition bit flags
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SLP EQU %111 ; 0-7 turns
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const_value SET 3
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const_value set 3
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const PSN
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const BRN
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const FRZ
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