Split items/ and trainers/ into their data/ and engine/ components

Move some data into a pokemon/ subdirectory
This commit is contained in:
Remy Oukaour
2017-12-14 23:00:54 -05:00
parent 9ba224e2e6
commit 6ab1d028bb
555 changed files with 605 additions and 588 deletions

View File

@@ -1,9 +1,9 @@
; item ids
; indexes for:
; - ItemAttributes (see items/item_attributes.asm)
; - ItemDescriptions (see items/item_descriptions.asm)
; - ItemEffects (see items/item_effects.asm)
; - ItemNames (see items/item_names.asm)
; - ItemAttributes (see data/items/item_attributes.asm)
; - ItemDescriptions (see data/items/item_descriptions.asm)
; - ItemEffects (see engine/item_effects.asm)
; - ItemNames (see data/items/item_names.asm)
const_def
const NO_ITEM ; $00
const MASTER_BALL ; $01
@@ -372,7 +372,7 @@ const_value SET 70
const HELD_78
const HELD_FOCUS_BAND
; item_attribute struct members (see items/item_attributes.asm)
; item_attribute struct members (see data/items/item_attributes.asm)
const_def
const ITEMATTR_PRICE
const ITEMATTR_PRICE_HI
@@ -397,7 +397,7 @@ ITEMMENU_CLOSE EQU 6
const MARTTYPE_PHARMACY
const MARTTYPE_ROOFTOP
; Marts indexes (see items/marts.asm)
; Marts indexes (see data/items/marts.asm)
const_def
const MART_CHERRYGROVE
const MART_CHERRYGROVE_DEX