expand shortened palettes

rather than keep up inconsistent palette formats, just incbin a portion of each
This commit is contained in:
yenatch
2013-06-12 21:31:45 -04:00
parent 5803db714c
commit 6ba758aa53
572 changed files with 589 additions and 571 deletions

View File

@@ -1532,6 +1532,26 @@ def decompress_frontpic_anim(lz_file):
lz = open(lz_file, 'rb').read()
to_file(Decompressed(lz).animtiles, 'tiles.2bpp')
def expand_pic_palettes():
"""
Add white and black to palette files with fewer than 4 colors.
Pokemon Crystal only defines two colors for a pic palette to
save space, filling in black/white at runtime.
Instead of managing palette files of varying length, black
and white are added to pic palettes and excluded from incbins.
"""
for root, dirs, files in os.walk('../gfx/'):
if 'gfx/pics' in root or 'gfx/trainers' in root:
for name in files:
if os.path.splitext(name)[1] == '.pal':
filename = os.path.join(root, name)
palette = bytearray(open(filename, 'rb').read())
w = bytearray([0xff, 0x7f])
b = bytearray([0x00, 0x00])
if len(palette) == 4:
with open(filename, 'wb') as out:
out.write(w + palette + b)
if __name__ == "__main__":
debug = False