"CryHeader" → "Cry"; "Cry" → "MonCry"
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@@ -754,7 +754,7 @@ OakText2: ; 0x604a
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text_jump _OakText2
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start_asm
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ld a, WOOPER
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call PlayCry
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call PlayMonCry
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call WaitSFX
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ld hl, OakText3
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ret
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