change more labelss

This commit is contained in:
JimB16
2015-08-25 01:56:30 +02:00
parent 4cd118b149
commit 706f289c70
9 changed files with 112 additions and 100 deletions

View File

@@ -12,14 +12,13 @@ BattleTowerHallway_MapScriptHeader:
UnknownScript_0x9f5bb:
priorityjump UnknownScript_0x9f5c1
dotrigger $1
UnknownScript_0x9f5c0:
end
UnknownScript_0x9f5c1:
follow $2, PLAYER
callasm Function_0x9f5cb
jump UnknownScript_0x9f5dc
jump Script_WalkToChosenBattleRoom
Function_0x9f5cb:
@@ -36,35 +35,38 @@ Function_0x9f5cb:
ret
UnknownScript_0x9f5dc:
if_equal $3, UnknownScript_0x9f603
if_equal $4, UnknownScript_0x9f603
if_equal $5, UnknownScript_0x9f60a
if_equal $6, UnknownScript_0x9f60a
if_equal $7, UnknownScript_0x9f611
if_equal $8, UnknownScript_0x9f611
if_equal $9, UnknownScript_0x9f618
if_equal $a, UnknownScript_0x9f618
; enter different rooms for different levels to battle against
; at least it should look like that
; because all warps lead to the same room
Script_WalkToChosenBattleRoom: ; 0x9f5dc
if_equal 3, Script_WalkToBattleRoomL30L40
if_equal 4, Script_WalkToBattleRoomL30L40
if_equal 5, Script_WalkToBattleRoomL50L60
if_equal 6, Script_WalkToBattleRoomL50L60
if_equal 7, Script_WalkToBattleRoomL70L80
if_equal 8, Script_WalkToBattleRoomL70L80
if_equal 9, Script_WalkToBattleRoomL90L100
if_equal 10, Script_WalkToBattleRoomL90L100
applymovement $2, MovementData_0x9e57a
jump UnknownScript_0x9f61f
jump Script_PlayerEntersBattleRoom
UnknownScript_0x9f603:
Script_WalkToBattleRoomL30L40: ; 0x9f603
applymovement $2, MovementData_0x9e57c
jump UnknownScript_0x9f61f
jump Script_PlayerEntersBattleRoom
UnknownScript_0x9f60a:
Script_WalkToBattleRoomL50L60: ; 0x9f60a
applymovement $2, MovementData_0x9e586
jump UnknownScript_0x9f61f
jump Script_PlayerEntersBattleRoom
UnknownScript_0x9f611:
Script_WalkToBattleRoomL70L80: ; 0x9f611
applymovement $2, MovementData_0x9e584
jump UnknownScript_0x9f61f
jump Script_PlayerEntersBattleRoom
UnknownScript_0x9f618:
Script_WalkToBattleRoomL90L100: ; 0x9f618
applymovement $2, MovementData_0x9e582
jump UnknownScript_0x9f61f
jump Script_PlayerEntersBattleRoom
UnknownScript_0x9f61f:
Script_PlayerEntersBattleRoom: ; 0x9f61f
faceperson PLAYER, $2
loadfont
writetext Text_PleaseStepThisWay