Use constants for overworld phone script flags.

This commit is contained in:
IIMarckus
2015-07-10 02:36:57 -06:00
parent 2c98c694e3
commit 718c2260e9
22 changed files with 179 additions and 193 deletions

View File

@@ -48,7 +48,7 @@ YoungsterJoey1Script:
writecode VAR_CALLERID, $f
talkaftercancel
loadfont
checkflag $006b
checkflag ENGINE_JOEY
iftrue UnknownScript_0x1a16e0
checkcellnum $f
iftrue UnknownScript_0x1a178f
@@ -96,7 +96,7 @@ UnknownScript_0x1a1717:
startbattle
returnafterbattle
loadvar wd9f9, $1
clearflag $006b
clearflag ENGINE_JOEY
end
UnknownScript_0x1a1724:
@@ -104,7 +104,7 @@ UnknownScript_0x1a1724:
startbattle
returnafterbattle
loadvar wd9f9, $2
clearflag $006b
clearflag ENGINE_JOEY
end
UnknownScript_0x1a1731:
@@ -112,7 +112,7 @@ UnknownScript_0x1a1731:
startbattle
returnafterbattle
loadvar wd9f9, $3
clearflag $006b
clearflag ENGINE_JOEY
end
UnknownScript_0x1a173e:
@@ -120,14 +120,14 @@ UnknownScript_0x1a173e:
startbattle
returnafterbattle
loadvar wd9f9, $4
clearflag $006b
clearflag ENGINE_JOEY
end
UnknownScript_0x1a174b:
loadtrainer YOUNGSTER, JOEY5
startbattle
returnafterbattle
clearflag $006b
clearflag ENGINE_JOEY
checkevent EVENT_JOEY_HP_UP
iftrue UnknownScript_0x1a176f
checkevent $0266