Use constants for overworld phone script flags.

This commit is contained in:
IIMarckus
2015-07-10 02:36:57 -06:00
parent 2c98c694e3
commit 718c2260e9
22 changed files with 179 additions and 193 deletions

View File

@@ -31,7 +31,7 @@ HikerAnthony2Script:
writecode VAR_CALLERID, $13
talkaftercancel
loadfont
checkflag $006f
checkflag ENGINE_ANTHONY
iftrue UnknownScript_0x1ac051
checkflag $00a0
iftrue UnknownScript_0x1ac0c5
@@ -81,7 +81,7 @@ UnknownScript_0x1ac088:
startbattle
returnafterbattle
loadvar wd9fd, $1
clearflag $006f
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac095:
@@ -89,7 +89,7 @@ UnknownScript_0x1ac095:
startbattle
returnafterbattle
loadvar wd9fd, $2
clearflag $006f
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac0a2:
@@ -97,7 +97,7 @@ UnknownScript_0x1ac0a2:
startbattle
returnafterbattle
loadvar wd9fd, $3
clearflag $006f
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac0af:
@@ -105,14 +105,14 @@ UnknownScript_0x1ac0af:
startbattle
returnafterbattle
loadvar wd9fd, $4
clearflag $006f
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac0bc:
loadtrainer HIKER, ANTHONY5
startbattle
returnafterbattle
clearflag $006f
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac0c5: