Use constants for overworld phone script flags.
This commit is contained in:
@@ -50,9 +50,9 @@ FisherTully1Script:
|
||||
writecode VAR_CALLERID, $1d
|
||||
talkaftercancel
|
||||
loadfont
|
||||
checkflag $0076
|
||||
checkflag ENGINE_TULLY
|
||||
iftrue UnknownScript_0x1a927f
|
||||
checkflag $0084
|
||||
checkflag ENGINE_TULLY_HAS_WATER_STONE
|
||||
iftrue UnknownScript_0x1a92dc
|
||||
checkcellnum $1d
|
||||
iftrue UnknownScript_0x1a92fd
|
||||
@@ -96,7 +96,7 @@ UnknownScript_0x1a92ac:
|
||||
startbattle
|
||||
returnafterbattle
|
||||
loadvar wda06, $1
|
||||
clearflag $0076
|
||||
clearflag ENGINE_TULLY
|
||||
end
|
||||
|
||||
UnknownScript_0x1a92b9:
|
||||
@@ -104,7 +104,7 @@ UnknownScript_0x1a92b9:
|
||||
startbattle
|
||||
returnafterbattle
|
||||
loadvar wda06, $2
|
||||
clearflag $0076
|
||||
clearflag ENGINE_TULLY
|
||||
end
|
||||
|
||||
UnknownScript_0x1a92c6:
|
||||
@@ -112,21 +112,21 @@ UnknownScript_0x1a92c6:
|
||||
startbattle
|
||||
returnafterbattle
|
||||
loadvar wda06, $3
|
||||
clearflag $0076
|
||||
clearflag ENGINE_TULLY
|
||||
end
|
||||
|
||||
UnknownScript_0x1a92d3:
|
||||
loadtrainer FISHER, TULLY4
|
||||
startbattle
|
||||
returnafterbattle
|
||||
clearflag $0076
|
||||
clearflag ENGINE_TULLY
|
||||
end
|
||||
|
||||
UnknownScript_0x1a92dc:
|
||||
scall UnknownScript_0x1a930d
|
||||
verbosegiveitem WATER_STONE, 1
|
||||
iffalse UnknownScript_0x1a92ee
|
||||
clearflag $0084
|
||||
clearflag ENGINE_TULLY_HAS_WATER_STONE
|
||||
setevent $0103
|
||||
jump UnknownScript_0x1a92fd
|
||||
|
||||
|
Reference in New Issue
Block a user